食色视频 State launches first video game through 食色视频 game studio

KENNESAW, Ga. | Aug 30, 2024

Victoria Lagrange
Victoria Lagrange
食色视频 published the video game on Friday, marking the university鈥檚 first game distributed by the 食色视频 Game Narrative Lab.

Assistant Professor of Game Narrative Victoria Lagrange designed the game to foster empathy for marginalized communities by creating a protagonist who recently emigrated from Colombia. Users are tasked with performing the character鈥檚 work duties while also having to navigate several forms of discrimination.

鈥淭he idea is to experience what it's like to be a recently emigrated woman who finds a job and who has a lot of pressure on them to make the right choices while experiencing discrimination,鈥 Lagrange said. 鈥淲hat we're hoping is that when people play the game, they really experience that firsthand, and then it changes the way they perceive people around them. So, maybe then they will meet someone who immigrated, and they will think about this experience that they had while playing the game.鈥

Corporation Inc. follows the protagonist, Maria, as she begins a new job as a hiring manager. Through daily tasks such as sorting resumes and interacting with coworkers, users can affect Maria鈥檚 story as they choose from different prompts in each situation.

The game鈥檚 story was crafted to gauge how video game narratives can affect human behavior and communities.

鈥淭he main idea is, can you play a game, experience empathy for the character, and can you change your actions in real life?鈥 Lagrange said. 鈥淚 played this game called Beyond Two Souls by Quantic Dream, where you play as a homeless person at some point in the game. Then I noticed that my perspective had changed afterwards. So, I want to see if it鈥檚 replicable, how long it is replicable for, and if there is a way to make the world better through video games.鈥

Lagrange operates the within the , where students played a key part in developing the back end of the game, creating the visuals, and determining the narrative.

Cole Andrews, a senior interactive design major, worked to craft the narrative, writing and editing scripts while also consulting on character development.

Andrews said he drew more on his experience reading books rather than playing video games.

鈥淩eading stuff like Lord of the Rings and The Inheritance Cycle, which is the Eragon books, really inspired me. Harry Potter, of course,鈥 Andrews said. 鈥淚 just read these books that are 200-300 pages in a day, like, 鈥楾his is incredible.鈥 Getting immersed into a world is what really interested me and allowing players to experience that same thing, where it鈥檚 the interactive experience where you're not just reading a book, you're affecting the story. You're affecting these characters in a way that hopefully matters if the game was designed well.鈥

Corporation, Inc. recently won the annual Life. Love Game Design Challenge, a contest hosted by Jennifer Ann鈥檚 Group that showcases the power of intentional game design to foster critical thinking and nonviolent engagement among young people.

Jennifer Ann鈥檚 Group is an Atlanta-based 501(c)3 nonprofit charity founded in 2006 with a primary focus on teen dating violence prevention, created in memory of Jennifer Ann Crecente. Through its innovative Gaming Against Violence program and community outreach interventions, Jennifer Ann鈥檚 Group is addressing the root causes of violence, promoting nonviolent solutions, empowering adolescents, and supporting educators and parents. Jennifer Ann鈥檚 Group believes their cross-cutting approach to violence prevention will lead to a safer world for young people around the world.

Lagrange鈥檚 interest in the topic was spawned by examining how people identify with violent characters, specifically the main character in A Clockwork Orange, Alex, and how those characters affect people鈥檚 satisfaction with the story.

鈥淎nd so that eventually led me to video games,鈥 Lagrange said. 鈥淎nd the one thing that I was super interested in with video games was how you can make choices in the story that would make the story evolve in a different way, and how that would influence your relationship with the player character, the one that you embody to make the choices for.鈥

The Game Narrative Lab will showcase Corporation Inc. at DreamHack Atlanta in October and is currently developing a new game called AlleyCat that also aims to foster empathy.

鈥 Story by David Roberts

Related Stories

A leader in innovative teaching and learning, 食色视频 offers undergraduate, graduate and doctoral degrees to its more than 47,000 students. 食色视频 State is a member of the University System of Georgia with 11 academic colleges. The university’s vibrant campus culture, diverse population, strong global ties and entrepreneurial spirit draw students from throughout the country and the world. 食色视频 State is a Carnegie-designated doctoral research institution (R2), placing it among an elite group of only 7 percent of U.S. colleges and universities with an R1 or R2 status. For more information, visit kennesaw.edu.